Jahrgang 33 (2022), Ausgabe 1
Focus on Video Games and English Language Education/Designing Hybrid Learning Spaces. Focus Editors: Daniel Becker and Frauke Matz
Front Matter
Front Matter open-access
Table of Contents
Table of Contents open-access
Focus on Video Games and English Language Education/Designing Hybrid Learning Spaces. Focus Editors: Daniel Becker and Frauke Matz
Introduction open-access
Seite 7 - 14
"I Must Decide for Myself:" open-access
Narrativizing Agency in Choice-Heavy Video Games
Seite 15 - 28
Digital Games in Primary School English Language Education open-access
Seite 29 - 41
Critical Game Literacy and EFL Classroom Discourse open-access
Seite 43 - 57
On the Use of Commercial Video Games in the EFL Classroom in North Rhine-Westphalia – An Empirical Perspective open-access
Seite 59 - 75
My Text is in Another Tipi open-access
Indigenous Serious Gaming for Critical Digital Literacy in the EFL Classroom
Seite 77 - 95
Short Digital Games as Expressive Media in the EFL Classroom open-access
Exploring Avatars, Flow and Choice
Seite 97 - 114
‚TextCraft‘ open-access
Video Games and the Teaching of Literature in Secondary and Tertiary Education
Seite 115 - 129
Virtual and Visionary? open-access
(Re)considering Foreign Language Education in Digitally Augmented, Virtual and AI Environments
Seite 131 - 145
Potentials and Challenges of Extended Reality Technologies for Language Learning open-access
Seite 147 - 163
Artificial Intelligence in Foreign Language Learning and Teaching open-access
A CALL for Intelligent Practice
Seite 165 - 184
Designing Hybrid Learning Spaces Together open-access
The Potential of Cooperative Projects for Language Teacher Education
Seite 185 - 201
Catering to Diversity in CLIL open-access
Designing Inclusive Learning Spaces with ADiBE Digital Materials
Seite 203 - 222
Agency, Interactivity, Participation – Creating Hybrid Learning Spaces with Interactive Documentaries open-access
Seite 223 - 239
Teaching English as a Foreign Language in the Post-COVID Era – Lessons from the Pandemic for Agile, Autonomous and Hybrid Learning Environments open-access
Seite 241 - 255
Digital Tools in Language Education – Origins, Frameworks, Perspectives open-access
Seite 257 - 269
Articles
The McIlwraiths and Germany open-access
Seite 271 - 287
Reviews
Reviews open-access
Seite 289 - 305
List of Contributors
List of Contributors open-access
Seite 307 - 309